Anthem's gear scaling appears broken, lets you deal more damage without equipment
Anthem launched on Xbox One and PC a few weeks ago, and every bit is the example with any online game, it has some surprisingly foreign bugs. The title is a shared-world 3rd-person shooter from BioWare. BioWare is the studio behind famous franchises similar Dragon Age and Mass Effect. Simply like Destiny, the programmer wants to support the game for the next x years.
Recently, dedicated Anthem players discovered that higher tier weapons didn't exercise more impairment, and that the most powerful burglarize in the game was your outset gun. Now, it seems like in that location's another glitch which makes grinding for loot pointless. According to Reddit user "Gaidax," if y'all don't accept stiff support gear and components, it's all-time to not equip any.
Removing your support items massively increases... damage... Since patch game scales damage... based on average item level you accept equipped... you don't have item equipped at all it does not take that slot into account in calculation at all, significant by removing the low-level support item boosts your average item level for purpose of the calculation. To remove your back up item you lot tin create a new fresh loadout — it starts without support particular equipped.
We created a new loadout by only equipping legendary weapons. To our surprise, it worked! This is such a strange issue, and it it doesn't seem similar BioWare understands how a looter shooter should work. Hopefully the team volition address this problem soon, considering information technology's baroque to say the least, and defeats the purpose of the endgame.
What are your thoughts on this? Will you attempt it out? Let united states know.
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Anthem
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Anthem is an upcoming shared world third-person shooter from BioWare. BioWare is the studio behind famous franchises like Dragon Historic period and Mass Effect.
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Source: https://www.windowscentral.com/anthem-glitches-makes-you-more-powerful-removing-weak-support-gear-altogether
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